Chargrilled T-shirts - Go there, do it, buy the t-shirt FREE Online Measurements Converters and Calculators
Online Calculators - Online Converters - Unit Measurement Translators
Metric <-> Imperial <-> Metric

888ladies.com Bingo - Enjoy the Game

  Elastic Collision (1-D) Calculator
888 Sport - Enjoy the Game!
Google

Web
Site Search

Movavi VideoSuite
Home
Equivalents
Health Links
Homework Links
Internet Glossary
Internet Links
Links
Math Links
Previous Page
Sponsored Links
888.com
AntiVirus Software
AudioVideo Converters
Chargrilled T-Shirts
Featured Sites
Free Java Games
Language Translation
Match.com
Mobile Games & Tones
Online Casino Games
Online Dating
PartyCasino.com
PartyPoker.com
Online Poker Games
Poster Store
Second Life
Software Downloads
T-shirt Stores
888 Affiliate Program
This calculator (by Stephen R. Schmitt) computes the final velocities for an elastic collision of two masses in one dimension. The program is operated by entering the masses and initial velocities of two objects, selecting the rounding option desired, and then pressing the Calculate button. All entries are cleared by pressing the Clear button. It is assumed that m2 is to the right of m1 and that positive velocities are to the right. If the program returns the error message:
cannot solve
then the two masses would not collide -- check the initial velocities you specified

Elastic Collision (1-D) Calculator
Mass Init Velocity Final Velocity
m1 = vi1 = vf1 =
m2 = vi2 = vf2 =
Momentum = Kinetic Energy =
Apply rounding   No rounding

Notes

The total momentum of the system is a conserved quantity. Equating the total momentum before and after the collision:

m1·vi1 + m2·vi2 = m1·vf1 + m2·vf2

This equation is valid for any 1-dimensional collision. Note that, assuming we know the masses of the colliding objects, the above equation only fully describes the collision given the initial velocities of both objects, and the final velocity of at least one of the objects.

An elastic collision is one in which the total kinetic energy of the two colliding objects is the same before and after the collision. For an elastic collision, kinetic energy is conserved. That is:

0.5·m1·vi12 + 0.5·m2·vi22 = 0.5·m1·vf12 + 0.5·m2·vf22
The collision is fully specied given the two initial velocities and masses of the colliding objects. Combining the above equations gives a solution to the final velocities for an elastic collision of two objects:
vf1 = [(m1 - m2)·vi1 + 2 m2·vi2]/(m1 + m2)

vf2 = [2 m1·vi1 - (m1 - m2)·vi2]/(m1 + m2)
Copyright © 2004, Stephen R. Schmitt
Convert: DVD's, CD's, MP3's. DVD movies to iPod, DVD movies to PSP, MP3 to WAV, WAV to MP3, Audio CD tracks directly into MP3, WMA, OGG or WAV formats. DVD MPEG/AVI/Audio, Convert DVD to MPEG1 (VCD), MPEG2 (SVCD), AVI (DivX, XviD, MPEG4, YUV...). CD MP3/WAV/WMA Converter. Any audio files to compact WAV, MP3 and MMF ringtones. Ringtone Converter supports WAV, MP3, WMA, OGG, APE and FLAC files. MP3 Encoder/Decoder. WMA Encoder/Decoder. The possibilities are endless!! Free downloads and software to buy. More Info....
Recommended Software
Movavi VideoSuite features six amazing tools for video editing and processing.
Here is what you can do with Movavi VideoSuite:
Save DVDs to iPod, Zune, PSP, PDA and cellphone. Convert video between any formats. Extract frames and sountracks. Rip, backup and copy your DVDs. Enhance your video automatically. Add stunning artistic effects. Split and splice your movie. Burn data, audio and video CDs and DVDs.

Do more with your video!    Find out more...

T-Shirts, T-Shirts and more T-Shirts!
Go There - Do It - Buy The T-Shirt! - Chargrilled.co.uk TshirtHell.com "Rude, Crude, Disgusting and Funny!!!"
© 1999/2008 Convertalot.com   Click here for disclaimer and other information